Ssd Hardware Raid for Video Editing

Jan 11, 2016
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  • #one
Volition 1 have a significant speed difference to edit off of?
Mar 24, 2013
4,367
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  • #iv
Just bear in mind though, my understanding is that unless you're working with extremely high bitrate video (like RAW, or high bitrate 4K60 content), your storage bulldoze really won't be worked that hard. Scrubbing through a timeline can absolutely load up a HDD and depending on your workflow and information technology can get frustrating to have to wait even a quarter of a second when scrubbing, but that depends totally on the bitrate of the video y'all're working on.

I'grand distinctly amateur in this area, and I realise many people take higher requirements than me, but I regularly work with 1080P @ 60hz content from a Canon DSLR. I shifted my scratch disk to an SSD because I had a spare one and honestly couldn't tell the departure. Maybe with the native video it was every and then slightly faster, just as soon as I started to add together effects and transitions to the content the live CPU/GPU rendering for the preview conspicuously became the bottleneck. At present there are plenty of 4K or higher RAW formats that have bitrates exceeding 1Gbps. Obviously if I (or yous!) want to piece of work with that sort of content then a standard HDD will admittedly NOT exist up to the task. But I'm going to go ahead and assume that you're not in that category because someone who's working on that level has already spent and so much coin on camera gear, storage and an editing workstation that the cost of an SSD is a drop in the body of water.

TL DR -> what bitrate video are yous working with? As long equally it'southward well below the sequential read speeds of your storage bulldoze, you'll probably exist fine and whatever poor functioning you lot get in your workflow will be caused by something else (GPU, CPU or RAM).

atljsf
Jun 17, 2015
4,917
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  • #2
the raid will non offer the same performance of a good ssd
RealBeast
Sep 13, 2010
sixteen,909
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  • #iii
You can apply HDDs for projection storage, but if you lot do a lot of editing running the Bone/program on one SSD and a scratch disk on the 2d gives much better performance than HDDs. And RAID 0 does non really matter in the comparison. For big project storage RAID five *can* be useful only actually just for storage and not for frequent reads/writes.
Mar 24, 2013
4,367
28
26,990
972
  • #4
Just bear in mind though, my agreement is that unless you lot're working with extremely high bitrate video (like RAW, or high bitrate 4K60 content), your storage bulldoze really won't be worked that hard. Scrubbing through a timeline can absolutely load upwards a HDD and depending on your workflow and it can get frustrating to accept to expect even a quarter of a second when scrubbing, merely that depends totally on the bitrate of the video you're working on.

I'm distinctly apprentice in this area, and I realise many people have college requirements than me, merely I regularly work with 1080P @ 60hz content from a Canon DSLR. I shifted my scratch disk to an SSD considering I had a spare 1 and honestly couldn't tell the deviation. Perchance with the native video it was every so slightly faster, only as soon as I started to add furnishings and transitions to the content the live CPU/GPU rendering for the preview clearly became the bottleneck. Now in that location are plenty of 4K or higher RAW formats that have bitrates exceeding 1Gbps. Obviously if I (or you!) desire to work with that sort of content and so a standard HDD volition absolutely Not be upwardly to the chore. Merely I'm going to go alee and presume that you're not in that category because someone who's working on that level has already spent so much money on camera gear, storage and an editing workstation that the toll of an SSD is a driblet in the body of water.

TL DR -> what bitrate video are you working with? As long every bit it's well below the sequential read speeds of your storage drive, you'll probably exist fine and any poor performance you go in your workflow volition be caused by something else (GPU, CPU or RAM).

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